League of Legends Classic was presented by Riot Games as a new version of the MOBA inspired by its early years. The mode will debut on July 29 alongside patch 26.15 and will combine classic elements with current improvements.
According to the developer, League of Legends Classic will not aim to recreate the original game exactly. The proposal aims to recover the experience of the early seasons with systems adapted to current players.

League of Legends Classic: what the new version includes
Riot Games defined League of Legends Classic as the biggest change for the game in over a decade.
The version recovers the original map of Summoner's Rift, classic items, runes, masteries, and historical mechanics. It also incorporates improvements in lighting, textures, and shadows to enhance the readability of matches.
The combat will have a pace closer to that of the early years of the MOBA. Additionally, champions will have more pronounced strengths and weaknesses to favor strategic decisions.

What modern changes will League of Legends Classic have
Although it bets on nostalgia, the new version adds current features to improve the gaming experience.
Updates to the matchmaking system.
Improvements in server infrastructure.
Performance optimization.
Modern ping system.
Spell buffering.
Optional controls with WASD.
Runes and masteries will be unlocked through gameplay, although progress will be much faster than in the original version. Additionally, all players will have preset pages from the start.

The launch will include 60 champions
League of Legends Classic will start with a roster of 60 champions. The original 40 will be available along with another 20 added between 2009 and 2013.
Riot Games confirmed that more champions will be added after the launch, although not all existing characters from the current version will be available.












